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G522 Headset Launch

A gaming headset launch built for the people who keep playing.

Client

Logitech G

Year

2025

Role

Art Direction, Design

Team

Brand design, motion, production

The G522 sits in a crowded category where every launch claims the same three things. The campaign leaned on atmosphere instead of specification — a lit room at night, a streak worth protecting, and a line that reads as encouragement rather than a boast.

The system had to extend across the wider gear series, so the key visual needed to hold up with one product in frame and with three. [Placeholder copy — replace with the real write-up once the case study format is set.]

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